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codemonkey
12-11-2010, 09:23 PM
Not sure if we have many developers hanging around here any more...

But if there are (or if anyone is interested in C# and XNA development) feel free to take a look at what I've been hacking around on recently teaching myself some XNA game development.

https://github.com/deanwilliams/XNA_Platform_Test

You can download the source directly, or fork the project if you use Git.

If you just want to give it a try, then Visual Studio 2010 Express is free.

http://create.msdn.com/en-us/home/getting_started

Mr Grapes
18-11-2010, 03:45 PM
Oooh will do :) thanks!

a mate of mine that does iPhone games has just ported his sprite engine to XNA for WP7. took him all of 3 days. :O

codemonkey
18-11-2010, 04:09 PM
Crikey... it's taken me a fortnight just to get to my current state which is parallax scrolling backgrounds.... sprite drawing z-order is slightly wrong at the minute though.

Game programming is a very different paradigm to programming business type applications. The whole game loop and polling rather than event driven definately takes a slight mental adjustment.

Mr Grapes
18-11-2010, 04:29 PM
Yeah, I toyed with it a few years ago, but want to have another serious stab at it again...